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INTRODUCTION


    The ASC Glossary was generated quite some time ago. In the 1990's, the American Society for Cybernetics agreed to have its Glossary (along with Klaus Krippendorff's Dictionary of Cybernetics and other similar documents) merged into the Web Dictionary of Cybernetics and Systems maintained at the Principia Cybernetica Web.

This presentation of the original ASC Glossary is meant to augment the lexical resources on cybernetics and systems theory already available online.
 



THE ASC GLOSSARY


ADAPTATION   a form of behavior is adaptive if it maintains the essential variables within physiological limits. For example, the amount of carbon dioxide in the blood is important in its effect on the blood's alkalinity. If the amount rises, the rate and depth of respiration are increased, and carbon dioxide is exhaled at an increased rate. If the amount falls, the reaction is reversed. By this means the alkalinity of the blood is kept within limits.

The retina works best at a certain intensity of illumination. In bright light the nervous system contracts the pupil, and in dim relaxes it. Thus the amount of light entering the eye is maintained within limits.

When dry food is chewed, a copious supply of saliva is poured into the mouth. Saliva lubricates the food and converts it from a harsh and abrasive texture to one which can be chewed without injury. The secretion therefore keeps the frictional stresses below the destructive level.

Many more examples could be given, but all can be included within the same formula. Some external disturbance tends to drive an essential variable outside its normal limits; but the commencing change itself activates a mechanism that opposes the external disturbance. By this mechanism the essential variable is maintained within limits much narrower than would occur if the external disturbance were unopposed. The narrowing is the objective manifestation of the mechanism's adaptation.

Just the same criterion for adaptation may be used in judging the behavior of the free-living animal in its learned reactions. Take the type-problem of the kitten and the fire. When the kitten first approaches an open fire, it may paw at the fire as if at a mouse, or it may crouch down and start to 'stalk' the fire, or it may attempt to sniff at the fire, or it may walk unconcernedly on to it. Every one of these actions is liable to lead to the animal's being burned. Equally the kitten, if it is cold, may sit far from the fire and thus stay cold. The kitten's behavior cannot be called adapted, for the temperature of its skin is not kept within normal limits. The animal, in other words, is not acting homeostatically for skin temperature. Contrast this behavior with that of the experienced cat: on a cold day it approaches the fire to a distance adjusted so that the skin temperature is neither too hot nor too cold. If the fire burns fiercer, the cat will move away until the skin is again warmed to a moderate degree. If the fire burns low the cat will move nearer. If a red-hot coal drops from the fire the cat takes such action as will keep the skin temperature within normal limits. Without making any inquiry at this stage into what has happened to the kitten's brain, we can at least say that whereas at first the kitten's behavior was not homeostatic for skin temperature, it has now become so. Such behavior is 'adapted': it preserves the life of the animal by keeping the essential variables within limits. (Ashby, 1960, pp. 58, 60-62)
 



ADIABATIC   occurring without loss or gain of heat. (Webster's)
 


A FORTIORI
ANALYSIS
  A fortiori analysis is a method of treating uncertainty that stacks the cards against one ALTERNATIVE (often the one intuitively preferred) by resolving questions of uncertainty in favor of another alternative. If the initially preferred alternative is still preferable, one has a stronger case in its favor. See also: SENSITIVITY ANALYSIS, CONTINGENCY ANALYSIS. (IIASA)
 


ALGEDONIC
LOOP
  a term used by Stafford Beer to describe the feedback an organism, organization or machine receives from the environment. The algedonic loop is the large feedback loop that goes outside the organism and, through reward or punishment, indicates the environment's response to the organism's behavior.
 


ALGORITHM  
  1. A rule or procedure for solving a recurrent mathematical problem.
     
  2. A complete, unambiguous procedure for solving a specified problem in a finite number of steps. (Richard Dorf)
     
  3. Deterministic ALGORITHM: Given the same input information, will always produce the same output information, when applied correctly. (John Warfield)
     
  4. Stochastic ALGORITHM: Given the same information, will not necessarily produce the same output information, even though applied correctly. (John Warfield)
     
  5. Any mechanical or recursive computational procedure (Dictionary).


ALLOPOIESIS   the process whereby an organization produces something other than the organization itself. An assembly line is an example of an allopoietic system. See AUTOPOIESIS. (Francisco Varela)
 


ALLOPOIETIC
MACHINE
  Machines that have as a product of their functioning something different from themselves, as in a car. (Maturana and Varela, 1979)
 


ALTERNATIVE   One of the mutually exclusive COURSES OF ACTION that are considered as means of attaining the OBJECTIVES. Typically, the alternatives differ in their nature or character, not only in quantitative details. By mutually exclusive we mean that the alternatives are competitive in the sense that if A is selected, B cannot be chosen. A course of action that combines features selected from both A and B would be a new alternative. (The synonym "option" is often used in association with the DECISION MAKER, as in "the decision maker's options were."). (IIASA)
 


ANALOGY  
  1. correspondence in some respects, especially in function or position, between things otherwise dissimilar.
     
  2. a form of logical inference, or an instance of it, based on the assumption that if two things are known to be alike in some respects, then they must be alike in other respects.


ANTICOMMUNICATION   a human relation between persons and things which emerges and is maintained through messages requiring and permitting not yet available encoding and decoding systems or mechanisms. Communication is a human relation between persons and things which emerges and is maintained through messages required and permitted by already available encoding and decoding systems or mechanisms. Communication feeds on an speeds the decay of information in systems on which depends the significance of human relations. Anticommunication not only retards this decay, but even creates systems whose significance depends on human relations. Insistence on communication ultimately leads to social and physical violence. Anticommunication ultimately leads to insistence on composition and peace. (Herbert Brun)
 


ARTIFICIAL
INTELLIGENCE
  The branch of computer science that studies how to program computers to exhibit apparently intelligent behavior. The branches of artificial intelligence are usually defined as pattern recognition, theorem proving, language processing, and game playing.
 


AUTHORITY   power conferred by agreement.
 


AUTOCATALYTIC   referring to something whose occurrence at one point increases the probability that it will occur again at another point. If a property of a system is autocatalytic, then such a system is, so far as that property is concerned, essentially unstable in its absence. (Ashby, 1956, p. 196) Examples: life on the planet Earth, guarantees of civil liberties in one nation among many, a product for which there is a demand. (Umpleby)
 


AUTOLETICS   The psychological principles and processes which underlie tasks in which performance appears to be self-rewarding.

That is, the task has the property of a goal rather than a means to a goal. Autotelic tasks are "intrinsically motivated." "Extrinsically motivated" tasks require external rewards. (James N. Mosel)
 



AUTONOMOUS   .independent in governing; mathematically when no factor in an equation contains time as an explicit variable. (Iberall)
 


AUTONOMY   the condition of subordinating all changes to the maintenance of the organization. Self-asserting capacity of living systems to maintain their identity through the active compensation of deformations. (Maturana and Varela, 1979)
 


AUTOPOIESIS   the process whereby an organization produces itself. An autopoietic organization is an autonomous and self-maintaining unity which contains component-producing processes. The components, through their interaction, generate recursively the same network of processes which produced them. An autopoietic system is operationally closed and structurally state determined with no apparent inputs and outputs. A cell, an organism, and perhaps a corporation are examples of autopoietic systems. See ALLOPOIESIS. (Francisco Varela)
 


AUTOPOIETIC
MACHINE
  a machine organized (defined as a unity) as a network of processes of production, transformation and destruction of components that produces the components which: i) through their interactions and transformations regenerate and realize the network of processes (relations) that produced them; and ii) constitute it as a concrete unity in the space in which they exist by specifying the topological domain of its realization as such a network. (Maturana and Varela, 1979)
 


AUTOPOIETIC
SPACE
  an autopoietic organization constitutes a closed domain of relations specified only with respect to the autopoietic organization that these relations constitute, and thus it defines a space in which it can be realized as a concrete system, a space whose dimensions are the relations of production of the components that realize it. (Maturana and Varela, 1979)
 


AXIOLOGY  
  1. A branch of philosophy dealing with values, i.e., ethics, aesthetics, religion. Based on the Greek for "worth."
     
  2. The study of the nature of types of and criteria of values and of value judgments, especially in ethics (John Warfield)
     
  3. The general theory of value; the study of objects of interest. (Lotze)


BACK CHANNEL
COMMUNICATION
  communication which travels through informal rather than formal channels. Governments and players in bureaucracies use back channel or informal communication to test reactions while maintaining deniability. (Prouty)
 


BEHAVIOR  
  1. any sequence of states of a system. (Ashby, Handout, 1961)
     
  2. The behavior of a system is overt and thus manifested in input-output relationships, whereas state trajectories are covert and must either be inferred or must be obtained by "opening the black box". (Michael Arbib)


BIFURCATION   a bifurcation is the appearance of an additional pattern of behavior or sequence of states for a system. Generally we have successive bifurcations where we increase the value of some characteristic parameter. One can think of a per-son traveling down a road. The farther the traveler goes, the more side streets or alternative routes appear. In a sense the bifurcation introduces history. To know the state of a system at any time implies a knowledge of the paths taken or not taken. (Umpleby after Prigogine, 1980, pp. 105-6)
 


BIOLOGICAL EXPLANATION   a reformulation in terms of processes subordinated to autopoiesis, that is a reformulation in the biological phenomenological domain. (Maturana and Varela, 1979)
 


BIOLOGICAL PHENOMENON   the biological phenomenology is the phenomenology of autopoietic systems in the physical space and a phenomenon is a biological phenomenon only to the extent that it depends in one way or another on the autopoiesis of one or more physical autopoietic unities. (Maturana and Varela, 1979)
 


BIONICS   an attempt to develop better machines through understanding of biological design principles. (DeGreene in Beishon and Peters, 3rd edition, pp. 92 and 94)
 


BORSODI's LAW   as the cost of production diminishes because of centralized operation, the cost of processing and distribution increases disproportionately. This law is prevalent especially for bulky and perishable commodities like foodstuffs, and where the fixed capital investment can be relatively low in proportion to the product as in natural farming. (Paul Goodman, "Notes on Decentralization," in BEYOND LEFT AND RIGHT).
 


BOUNDARY   The minimum description required to distinguish a system from its environment. (John Warfield)
 


BRAIN THEORY   The use of mathematics and computer simulation to analyze brain function. (Arbib)
 


BUREAUCRATIC
BALANCE OF
POWER PRINCIPLE
  when a conflict over alternative policy proposals arises, they tend to be evaluated on the basis of the extent to which they imply an alteration in the relative power positions of the various subsystems affected. That decision is favored which least disrupts the existing balance of power among the subsystems. (Wheeler, 1970, p.133)
 


CHANNEL
CAPACITY
  very similar to INFORMATION PROCESSING CAPABILITY; the number of messages per unit time handled by either a link or a node (system, element). The messages transmitted may be either similar or different. It is usually measured in bits per second.
 


CLOSED SYSTEM   an isolated system having no interaction with an environment. (Von Bertalanffy, p.3)
 


CODING   The process of transforming information from one representation to another. Each way of representing information is called a code. (Arbib) A notion which represents the interactions of the observer, not a phenomenon operative in the observed domain. A mapping of a process that occurs in the space of autopoiesis onto a process that occurs in the space of human design (heteropoiesis) and, thus, not a reformulation of the phenomenon. (Maturana and Varela, 1979)
 


COGNITIVE DOMAIN   the domain of all the interactions in which an autopoietic system can enter without loss of identity. (Maturana and Varela, 1979)
 


COMBINATORIAL EXPLOSION   Occurs when a huge number of possible combinations are created by increasing the number of entities which can be combined--forcing us to consider a constrained set of possibilities when we consider related problems. (Arbib)
 


COMMUNICATION   a human relation between persons and things which emerges and is maintained through messages required and permitted by already available encoding and decoding systems or mechanisms. Communication feeds on and speeds the decay of information in systems on which depends the significance of human relations. See ANTICOMMUNICATION. (H. Brun)
 


COMMUNICATIVE DOMAIN   a chain of interlocked interactions such that although the conduct of each organism in each interaction is internally determined by its autopoietic organization, this conduct is for the other organism a source of compensable deformations. (Maturana and Varela, 1979)
 


COMPETITION   a type of activity existing among two or more elements of a system when each is striving to maximize its use of a finite and/or non-renewable resource. Agricultural land is an example of a finite, renewable resource. Mineral deposits are examples of finite, non-renewable resources. Competition for finite resources tends to accelerate rates of depletion or leads to overuse (see the tragedy of the commons). Overuse of finite, renewable resources can be corrected by altering the rewards and costs of marginal changes in use.
 


COMPOSITION   the composer's activity and the traces left by it. The composer's activity is motivated by a wish of bringing about that which without him and human intent would not happen. In particular, the composer's activity consists in constructing contexts, systems, stipulated universes, where in objects and statements, selected by the composer, not only manifest more than their mere existence, but have a function or value of sense or meaning which without his construction they would not have. Occasionally the composer's activity brings about that which without him and without human intent could not have happened, leaving traces which nothing else could have left. The wish which motivates the composer's activity is motivated by an exclusively human property which thus exhaustively and sufficiently defines the term "human": a "need" which is generated by a want. Among all biological systems only the human system contains that self-observing dimension when comes, beyond the system's "need," the system's want to survive. Thence the want, beyond the "need," of survival, and thus the exclusively human concept of an intent that would or will retard decay; in particular the decay of information, the ordering of a system, any system stipulated, discovered, or dreamed of. (H. Brun)
 


COMPUTER CONFERENCING   enables humans to conduct a conference even though widely scattered geographically, by communicating through a computer network. Each conferee has a MAILBOX--a reserved section of computer memory--to which messages may be sent by other conferees from their terminals. In addition to MESSAGES a computer conferencing system can include CONFERENCES and NOTEBOOKS. These are different ways of storing comments in computer memory and controlling who has access to the material.
 


CONCEPT   a word or phrase used in propositions purporting to describe real world relationships. Concepts are neither true nor false, only more or less useful. (Umpleby)
 


CONSEQUENCE   A consequence is a result of a COURSE OF ACTION (or of a decision) taken by the DECISION MAKER (Synonym: outcome; see IMPACT). In analysis, the consequences of a course of action are determined (predicted) by the use of MODELS. The consequences that one would like to have, particularly those that contribute positively to the attainment of OBJECTIVES, are referred to as [benefits;] the consequences that one would like to avoid or minimize are costs. The consequences that do not bear very much on the main objectives and are not evaluated in the analysis but that may affect the objectives of other groups of people are referred to as SPILLOVERS or EXTERNALITIES. A consequence tree is a graph showing what further consequences will be caused by some direct consequence of a course of action. For example, one alternative to stimulate the economy may be to lower taxes. This will result in an increase of average family income, which will in time influence the number of cars, which will have an impact on traffic conditions, on environmental pollution, and so on. In the literature on DECISION THEORY it is customary to speak about one [multiattribute consequence] of a course of action instead of saying "the action has several consequences." Accordingly, the term [single-attribute consequence] is used when the course of action has only one consequence that is being considered (e.g., monetary profit). Within the context of decision theory, attributes are those features of a consequence that are taken into account in the evaluation of this consequence by the decision maker. One speaks, more precisely, about [value-relevant attributes.] In mathematical formulations one speaks about a mapping from the space of courses of action (action space) into the space of consequences (consequence space.) In a deterministic case the mapping from action space to consequence space is a point-to-point mapping. This means that a given course of action has a given and certain consequence. In a case of RISK or UNCERTAINTY the mapping from action space to consequence space is a point-to-set mapping; that is, a given course of action may have any one of the consequences contained in a given set. In analysis, the mapping from action space to consequence space is described by a MODEL. (IIASA)
 


CONSTRAINT   a relation between two sets such that the variety that exists under one condition is less than the variety that exists under another. (Ashby, 1956 p. l27) The total variety possible is defined by the variables which were selected by the observer. Constraints reduce this variety to the variety actually observed. As Ashby says, "The cybernetician looks at what does not happen." The constraints, or the interaction rules operating over a set of variables, determine what does not happen. (Umpleby)
 


CONSTRAINT   .Constraints are limitations imposed by nature or by man that do not permit certain actions to be taken. Constraints may mean that certain OBJECTIVES cannot be achieved. The actions, ALTERNATIVES, CONSEQUENCES, and objectives that are not precluded by the constraints are referred to as [feasible.] In a particular analysis study, some constraints may have to be considered [stiff] or unquestionable, others--from among those imposed by prior decisions--may be [elastic] or removable if the analysis proves a good case for it. For example, the natural water supply in a region is a stiff constraint, while the money or manpower allocated to fulfill a certain task may be an elastic constraint. It is useful to distinguish [short-run] and [long-run] constraints: for example, existing legislation is a constraint in the short run, but not necessarily in the long run. In mathematical terms, if the notions of ACTION SPACE, CONSEQUENCE SPACE, and OBJECTIVE SPACE are introduced, the constraints determine a [feasible set] in each of those spaces. (IIASA)
 


CONTEXT   The material that surrounds an item which helps define its meaning. (Arbib)
 


CONTINGENCY ANALYSIS   Contingency analysis is a method of treating UNCERTAINTY that explores the effect on the ALTERNATIVES of change in the ENVIRONMENT in which the alternatives are to function. This is a "what-if" type of analysis, with the what-ifs being external to the alternative, in contrast to a SENSITIVITY ANALYSIS, where the parameters of the alternatives are varied. See also: A FORTIORI ANALYSIS. (IIASA)
 


CONTINUUM   a space or field whose elemental parts cannot be separately discerned at the scale of observation. (Iberall)
 


CONTROL   Choosing the inputs to a system so as to make the state or outputs change in (or close to) some desired way. (Arbib)
 


COOPERATION   a type of activity existing among two or more elements of a system when they are engaged in a mutually beneficial exchange.
 


CORRESPONDENCE PRINCIPLE   any new theory, whatever its character--or details--should reduce to the well-established theory to which it corresponds when the new theory is applied to the circumstances for which the less general theory is known to hold. This principle was first applied to the theory of atomic structure by Niels Bohr in l923. (Weidner and Sells, l960, p. 29) The principle can be applied to great advantage in relativity theory and in quantum mechanics. It can also be applied to the LAW OF REQUISITE VARIETY, the PRINCIPLE OF SELF-ORGANIZATION, and the more recent interpretations of the possibility of objectivity. (Umpleby)
 


COUPLED   When mechanisms or functional subsystems are connected causally to influence each other, they are said to be coupled. If A is causally connected to B, the connection is often described by coupling coefficients or influence coefficients. (Iberall)
 


COUPLING
(OF UNITIES)
  whenever the conduct of two or more unities is such that the conduct of each one is a function of the conduct of the others. (Maturana and Varela, 1979)
 


COURSE OF ACTION   A means available to the DECISION MAKER by which the OBJECTIVES may be attained. A SYSTEMS ANALYSIS usually considers several possible courses of action, which are then referred to as ALTERNATIVES or as the decision maker's OPTIONS. (IIASA)
 


CREOD   derived from the Greek words for "necessity" and "a path." A term coined by D.S. Waddington who says a creod is a "time trajectory of developmental change (arising) from the characteristics of the closed circular causal organization of the system of genes and cytoplasm. Creods are a type of phenomena which occurs in many other fields also." (Waddington, 1960, p. 82)
 


CRITERION   A criterion is a rule or standard by which to rank the ALTERNATIVES in order of desirability. The use of "criterion" to mean "objective" is incorrect. See OBJECTIVE. (IIASA)
 


CYBERNETICS  
  1. The science of communication and control in animal and machine.
     
  2. Perhaps because the field is still young, there are many definitions of cybernetics. Norbert Wiener, a mathematician, engineer and social philosopher, coined the word "cybernetics" from the Greek word meaning steersman. He defined it as the science of communication and control in the animal and the machine. Ampere, before, him, wanted cybernetics to be the science of government. For philosopher Warren McCulloch, cybernetics was an experimental epistemology concerned with the communication within an observer and between the observer and his environment. Stafford Beer, a management consultant, defined cybernetics as the science of effective organization. Anthropologist Gregory Bateson noted that whereas previous sciences dealt with matter and energy, the new science of cybernetics focuses on form and pattern.
     
  3. A way of looking at things and a language for expressing what one sees (Margaret Mead)


CYBORG  
  1. an organism with a machine built into it with consequent modification of function;
     
  2. an organism which is part animal and part machine. Since some theorists regard organisms as biological machines, we must define our terms further. An animal will be defined as a creature whose elements are the result of "small loop autopoiesis." That is the creature creates itself but the parts are the result of localized processes. Mind is not involved in the production of the parts. Mind results from the functioning of the parts but is manifested in the external behavior of the organism. A cyborg, then, is a creature composed of some parts constructed without the benefit of mind and some parts constructed with the benefit of mind. Furthermore the parts must be of greater than molecular size. A creature with aspirin in its body is not a cyborg. A creature with an artificial heart is a cyborg. Under this definition, animals with donated hearts, kidneys or retinas would also be cyborgs. (Umpleby)


DECENTRALIZED GOVERNMENT   A form of government with its top-level decision-making processes dispersed throughout the system rather than concentrated in one person, place or legislative body. (Arbib)
 


DECISION MAKER   A decision maker is a person, or group of people (e.g., a committee), who makes the final choice among the ALTERNATIVES. Synonym: decision taker. (IIASA)
 


DECISION THEORY   Decision theory is a body of knowledge and related analytical techniques of different degrees of formality designed to help a DECISION MAKER choose among a set of ALTERNATIVES in light of their possible CONSEQUENCES. Decision theory can apply to conditions of certainty, RISK, or UNCERTAINTY. [DECISION UNDER CERTAINTY] means that each alternative leads to one and only one consequence, and a choice among alternatives is equivalent to a choice among consequences. In [DECISION UNDER RISK] each alternative will have one of several possible consequences, and the probability of occurrence for each consequence is known. Therefore, each alternative is associated with a probability distribution, and a choice among probability distributions. When the probability distributions are unknown, one speaks about [DECISION UNDER UNCERTAINTY.] Decision theory recognizes that the ranking produced by using a CRITERION has to be consistent with the decision maker's OBJECTIVES and preferences. The theory offers a rich collection of techniques and procedures to reveal preferences and to introduce them into MODELS of decision. It is not concerned with defining objectives, designing the alternatives or assessing the consequences; it usually considers them as given from outside, or previously determined. Given a set of alternatives, a set of consequences, and a correspondence between those sets, decision theory offers conceptually simple procedures for choice. In a decision situation under certainty the decision maker's preferences are simulated by a single-attribute or MULTIATTRIBUTE VALUE FUNCTION that introduces ordering on the set of consequences and thus also ranks the alternatives. Decision theory for risk conditions is based on the concept of utility (see UTILITY, sense 2). The decision maker's preferences for the mutually exclusive consequences of an alternative are described by a UTILITY FUNCTION that permits calculation of the EXPECTED UTILITY for each alternative. The alternative with the highest expected utility is considered the most preferable. For the case of uncertainty, decision theory offers two main approaches. The first exploits criteria of choice developed in a broader context by GAME THEORY, as for example the [MAX-MIN RULE,] where we choose the alternative such that the worst possible consequence of the chosen alternative is better than (or equal to) the best possible consequence of any other alternative. The second approach is to reduce the uncertainty case to the case of risk by using SUBJECTIVE PROBABILITIES, based on expert assessments or on analysis of previous decisions made in similar circumstances. See also: GAME THEORY, OPTIMIZATION, UTILITY, VALUE (IIASA)
 


DELPHI METHOD  
  1. A group communication structure used to facilitate communication on a specific task. The method usually involves anonymity of responses, feedback to the group as a whole of individual and/or collective views and the opportunity for any respondent to modify an earlier judgment. The method is usually conducted asyncronously via paper and mail but can be executed within a computerized conferencing environment. At the essence of the method is the question of how best to tailor the communication process to suit the situation. The Delphi method was originally developed at the RAND Corporation by Olaf Helmer and Norman Dalkey. (Murray Turoff)
     
  2. A technique to arrive at a group position regarding an issue under investigation, the Delphi method consists of a series of repeated interrogations, usually by means of questionnaires, of a group of individuals whose opinions or judgments are of interest. After the initial interrogation of each individual, each subsequent interrogation is accompanied by information regarding the preceding round of replies, usually presented anonymously. The individual is thus encouraged to reconsider and, if appropriate, to change his previous reply in light of the replies of other members of the group. After two or three rounds, the group position is determined by averaging. (IIASA)


DEMAND  
  1. As a term in economics, demand means the amount of a commodity (good or service) that would be purchased at a given price. An associated term is [DEMAND FUNCTION,] which presents the demand-versus-price relationship. A demand function for a given commodity is compared with a corresponding [SUPPLY FUNCTION] to determine the EQUILIBRIUM PRICE: a price at which the supply offered matches the demand.
     
  2. In another usage, demand means the amount of a commodity required for a certain purpose. It often relates to the future, as in: "the world energy demand in the year 2030 will be 35 terawatts." Implicit in this statement is that the price of energy as well as other economic conditions will be such that 35 terawatts will be consumed (purchased) if technically available. (IIASA)


DIALECTIC   The Hegelian method of logic, based on the concept of advancing contradictory arguments, of thesis and antithesis, and seeking their resolution by synthesis. (Iberall)
 


DIFFUSION   the spread of an idea, product or process beyond first use. (Umpleby)
 


DISCOUNT RATE   It is assumed that a monetary unit received today is worth more than a monetary unit to be received a year from now. This assumption requires that, in order to determine the present value of future sums, the analyst use an interest rate to discount these future sums. If i is the assumed annual interest or discount rate, expressed as a decimal, the present value of x monetary units to be received in n years from now is given by the formula:


     Present value =       X
                         ------
                         (l+i)n

Discount rates are used when comparing alternatives that differ in the time-character of their flows of COSTS and BENEFITS; to compare them, costs and benefits are discounted to the same year. There are no clear-cut rules as to what an appropriate discount rate should be in a given case.
 



DISCOUNTING   The process by which most people place a heavy emphasis on the present and very near future and by which events not in the present or very near future are not considered important for consideration, i.e., are discounted. (Rogers)
 


DIVERSITY   variations in the mode in which identity is maintained. (Maturana and Varela, 1979)
 


DOMAIN   Generally a limited region or field marked by some specific property. In mathematics, it can have a somewhat more specialized meaning. (Iberall)
 


DOMINANCE   An ALTERNATIVE is said to be dominant with respect to a second alternative whenever one or more of the CONSEQUENCES of the first are superior (i.e., preferred according to some CRITERION) to the corresponding consequences of the second, and all others are equally valued. (IIASA)
 


ECONOMY OF SCALE   Relative saving realized when the size of a plant, enterprise, etc., is increased. For example, lower production cost of an automobile due to production of a large number of cars of the same type is due to economy of scale. There may also exist a DISECONOMY OF SCALE where the increased size contributes to an increase in unit cost.
 


EFFECTIVENESS  
  1. In SYSTEMS ANALYSIS, the effectiveness of an ALTERNATIVE is usually represented by an aggregative expression approximating the totality of output or performance aspects of that alternative that are relevant to goal attainment. Ideally, it is a single quantitative measure that can be used to evaluate the performance level achieved in attaining the OBJECTIVES. (IIASA)
     
  2. An absolute measure of performance. (Turoff)


EFFICIENCY  
  1. Program A is said to be more efficient than program B if, for a given cost, a chosen aggregated measure of its positive results (such as EFFECTIVENESS or BENEFIT) is greater than that for program B. (IIASA)
     
  2. A ratio scale measurement of a measure of performance to resources expended to obtain the level of performance. (Turoff)


ENSEMBLE   An aggregation or collection of elements connected by a series of relations. (Iberall)
 


ENTROPY   unavailable energy or molecular disorder. Entropy is at a maximum when the molecules in a gas are at the same energy level. Entropy should not be confused with uncertainty. Uncertainty is at a minimum when all elements are in the same category. (Umpleby)
 


ENVIRONMENT   Environment is most often used as a synonym of state of nature, a concept useful in modeling. It embraces all external factors or forces that are beyond the influence of the DECISION MAKER but nevertheless affect the CONSEQUENCES of his action. Environment is also occasionally used as a synonym of STATE OF THE WORLD. The difference between the two concepts is that state of the world can include the consequences of a course of action as well as the external factors, while the state of nature comprises the external factors only (IIASA)
 


EPIGENETIC   Related to the doctrine that the entity that will develop into a viable system (e.g., the germ cell developing into an organism) is acted upon and depends both on the conditions in its environment as well as its internal coding (i.e., it is both the phenotype and genotype that determines the emergence of the living organism). (Iberall)
 


EQUIFINALITY   a condition in which different initial conditions led to similar effects. (see MULTIFINALITY.) Equifinality in biological systems led the German biologist Driesch to embrace vitalism--the doctrine that vital phenomena are inexplicable in terms of natural science. (Von Bertalanffy, p. 40)
 


EQUILIBRIUM   a condition characterized by a balance of forces. (Umpleby)
 


ERGODIC  
  1. of or relating to a process in which a sequence or sizable sample is equally representative of the whole (as in regard to a statistical parameter);
     
  2. involving or relating to the probability that any state will recur, especially having zero probability that any state will never recur. (WEBSTER'S DICTIONARY)


ERGODIC   A collection of systems forms an ergodic ensemble if the modes of behavior found in any one system from time to time resemble its behavior at other temporal periods and if the behavior of any other system when chosen at random also is like the one system. We do not require identical performance, only quite similar time averages and number averages. (If you cannot tell one youth from another or one adult from another, they belong to an ergodic ensemble.) In an ergodic population, any single individual is representative of the entire population. The salient characteristics of this individual are essentially identical with any other member of the group. (Iberall)
 


ETHOLOGY   The newer definition relates to the study of animal behavior, founded on a comparative zoological and physiological base. (Iberall)
 


EUDEMONY   a measure of the more preferred state of affairs; the commodity that the control system tends to optimize. The eudemony concern is one of values, of stating what is worth optimizing; in short, eudemony is a category of outcomes that indicate we are enhancing the quality of life. (Beer, PLATFORM FOR CHANGE, p. l59)
 


EVALUATION   Evaluation as used in a technical sense in the United States means assessment of a government program's past or ongoing performance. The key issue in PROGRAM EVALUATION is to determine the extent to which the program, rather than other factors, has caused any changes that have been observed. (IIASA)
 


EVIDENCE   a configuration (a human made image) of reality used and an "argument" in support of the reality of this configuration. I use the word "evidence" only rarely, and then with embarrassment. Samefacedly I am forced to admit that I am a member, and speak the languages, of such societies as must not yet be encouraged to waive the "argument" and to deal directly with the configuration as the only reality worth dealing with. Not yet: because "evidence," now, is reality against change, and change, now, reality against "evidence." Shamefacedly: because, as long as the word which I wish to define, defines me, I cannot define it, without defining myself, whom I desire to be defined quite differently. Worth dealing with: because, even then, "truth" would not be. I wish I could use the word "evidence" whenever I wish to speak of "desires" fulfilled, and the consequences, as "arguments" for or against the desirability of the fulfillment. (H. Brun)
 


EVOLUTION  
  1. A process of continuous change from a lower, simpler, or worse, to a higher, more complex, or better state; a process of change in some direction. (Webster's)
     
  2. The coming into being of a new and higher order process. (Laszlo)
     
  3. The development of each species from different, usually simpler ancestral forms. The more similar are two species, the closer in time are they likely to be to a common ancestor. (Arbib)
     
  4. history of change in the realization of an invariant organization embodied in independent unities sequentially generated through reproductive steps, in which the particular structural realization of each unity arises as a modification of the preceding one (or ones) which, thus, constitutes both its sequential and historical antecedent. (Maturana and Varela, 1979)


EXPANSIONISM   A doctrine that maintains that all objects, events and experiences are parts of larger wholes. Expansionism is another way of viewing things, a way that is different from, but compatible with, reductionism. (Ackoff, l974, p. l2)
 


EXPERIMENTATION   In SYSTEMS ANALYSIS, experimentation is the process of determining the results of a proposed COURSE OF ACTION or program by conducting an experiment on a smaller scale in which the course of action is applied to a sample drawn from the future target group. An example would be a test of a new health policy in a restricted region instead of the whole country, or a test on a randomly selected sample of the population. The results are best when the experiment is controlled--i.e., when the test and control groups are chosen before program implementation in such a way that they are as similar as possible. In this way, any differences that are observed during the experiment can be ascribed to the program. Experimentation is used whenever current knowledge and understanding of factors such as social attitudes and group preferences are not sufficient to provide dependable model-based predictions. (See: MODEL) (IIASA)
 


EXPLANATION   a reformulation of a phenomenon in such a way that its elements appear operationally connected in its generation. (Maturana and Varela, 1979)
 


EXTERNALITY   An externality is a CONSEQUENCE not considered in analysis. An externality that affects the interests of other groups of people or other DECISION MAKERS is referred to as a SPILLOVER. If the effects of an externality are appreciable, it may have to be taken into account (internalized) in the analysis. The term externality derives from economics, where externalities are costs or benefits not taken into account in a transaction or system of transactions. For example, the cost borne by others when an industry pollutes a stream would be referred to as an externality. (IIASA)
 


FAIL SAFE   a property of a system in which failure is impossible. See SAFE FAIL.
 


FEEDBACK   information about the results of a process which is used to change the process itself. Negative feedback reduces the error or deviation from a goal state. Positive feedback increases the deviation from an initial state. (Umpleby)
 


FLUCTUATION   the change in some physical quantity in time, particularly if it varies around some average value for the quantity. (Iberall)
 


FORECAST   A forecast is a statement, usually in probabilistic terms, about the future state or properties of a system based on a known past and present. A CONDITIONAL FORECAST states in probabilistic terms what the future will be if a course of action is taken. A forecast that states with a high degree of confidence what the future will be is referred to as a PREDICTION. A forecast that is a hypothesis rather than a formally justified inference from past data is referred to as a SCENARIO. Forecasting techniques range from expert judgments to mathematical forecasting MODELS. The FORECASTING LEAD (forecasting horizon) is the length of time ahead of now for which one can make a reasonable forecast. It depends, in the general sense, on available data. A forecast that makes itself come true is referred to as a SELF- FULFILLING FORECAST. For example, a forecast for the rapid growth of a certain city may encourage business to locate there, thus causing the forecast to be realized. (IIASA)
 


FREEDOM   Every social system grants its members some freedom. Freedom consists of the kind and number of alternatives open for choice to its members. However, every choice made leads to a loss of freedom: the structure of these systems tends, in consequence of the choice made to render at least some not chosen alternatives, from then on, inaccessible to the members who made the choice. The freedom granted therefore reduces the freedom of those of its members who use it. Choice results in loss of freedom. Loss of freedom can only be prevented by a society so structured, that it would remain desirable to its members, even if, therein, the freedom of choice were never to reduce, at least to preserve, and often to increase, the number of alternatives open for choice. (H. Brun)
 


FUNCTION  
  1. Metaphor, that image which determines another image. (Rogers)
     
  2. An association of a certain object(s) from one set with each object from another set (mathematics). (Rogers)
     
  3. The normal or characteristic action of a system of entities, generally in time. (Iberall)
     
  4. The variation of some magnitude that depends upon the variation of some other magnitude. (Iberall)
     
  5. a notion that arises in the description made by the observer of the components of a machine or system in reference to an encompassing entity, which may be the whole machine or part of it and whose states constitute the goal that the changes in the components are to bring about. (Maturana and Varela, 1979)


GAME   a set of moves which are defined by a set of rules limiting what the players may do. A game may or may not be a simulation. A game does not necessarily involve a representation of events in a reference system. (Umpleby)
 


GAME THEORY   Game theory is a branch of mathematical analysis developed to study decision making in conflict situations. Such a situation exists when two or more DECISION MAKERS who have different OBJECTIVES act on the same system or share the same resources. There are two person and multiperson games. Game theory provides a mathematical process for selecting an OPTIMUM STRATEGY (that is, an optimum decision or a sequence of decisions) in the face of an opponent who has a strategy of his own.

In game theory one usually makes the following assumptions:

  1. Each decision maker ["PLAYER"] has available to him two or more well-specified choices or sequences of choices (called "PLAYS").
     
  2. Every possible combination of plays available to the players leads to a well-defined end-state (win, loss, or draw) that terminates the game.
     
  3. A specified payoff for each player is associated with each end-state (a [ZERO-SUM GAME] means that the sum of payoffs to all players is zero in each end-state).
     
  4. Each decision maker has perfect knowledge of the game and of his opposition; that is, he knows in full detail the rules of the game as well as the payoffs of all other players.
     
  5. All decision makers are rational; that is, each player, given two alternatives, will select the one that yields him the greater payoff.

The last two assumptions, in particular, restrict the application of game theory in real-world conflict situations. Nonetheless, game theory has provided a means for analyzing many problems of interest in economics, management science, and other fields. (IIASA)
 



GESTALT  
  1. A structure, configuration, or pattern of physical, biological, sociological, or psychological phenomena so integrated as to constitute a functional unit with properties not derivable from its parts in summation. This German word is considered by many system thinkers (e.g., von Bertalanffy, Angyal) to convey more accurately the concept of organized wholes than the word system. (Steven Rogers)
     
  2. The organized structure or pattern that makes up all of a person's experience of some system. This integrated view is more than the sum of the individual elements by which the field can be described. (Iberall)


GOAL  
  1. End toward which effort is directed. (Webster's)
     
  2. A statement, expressed in the following form: To (Action Word) (Object) (Qualifying Phrase). (John Warfield)
     
  3. A preferred outcome in a particular situation that can be obtained within a specified time period. (Ackoff)
     
  4. An end state consciously selected a priori. (Larry Richards)


GOAL SEEKING   the process of arriving at a goal once it has been defined. (Umpleby)
 


GOAL
FORMULATION
  the process of deciding what the next goal to be sought will be. (Umpleby)
 


HERMENEUTIC   interpretive; explanatory.
 


HERMENEUTICS   plural in form, used with a singular verb. The science and methodology of interpretation, especially of Scriptural text. From the Greek "to interpret."
 


HETEROPOIESIS   the space of human design. (Maturana and Varela, 1979)
 


HETERARCHY   a form of organization resembling a network or fishnet. Authority is determined by knowledge and function. See HIERARCHY. (Umpleby)
 


HEURISTIC  
  1. Characterizing a system in which the internal parameters can be changed when necessary through feedback.
     
  2. A heuristic idea serves as a guide for discovery. It serves as a valuable aid for empirical research but may be unproved or incapable of proof. (Umpleby)


HEURISTIC   An aid to discovery, any device or procedure used to reduce problem-solving effort, a rule of thumb.
 


HIERARCHY  
  1. A form of organization resembling a pyramid. Each level is subordinate to the one above it. See HETERARCHY. (Umpleby)
     
  2. An organization whose components are arranged in levels from a top level down to a bottom level. (Arbib)
     
  3. A partially-ordered structure of entities in which every entity but one is successor to at least one other entity; and every entity except the basic entities is a predecessor to at least one other entity. (Rogers)
     
  4. Narrowly, a group arranged in order of rank or class; we interpret it to denote a rank arrangement in which the nature of function at each higher level becomes more broadly embracing than at the lower level. (Iberall)


HISTORICAL PHENOMENON   a process of change in which each state of the successive states of a changing system arises as a modification of a previous state in a causal transformation and not de novo as an independent occurrence. (Maturana and Varela, 1979)
 


HOLISM   the process of focusing attention directly on the whole and its characteristics as a whole, without any recourse to consideration of its parts. (Sahal, in FUTURE DIRECTIONS, or Lendaris and Wakeland, "Structural Modeling - A Bird's Eye View")
 


HOMEOSTASIS  
  1. Dynamic self-regulation.
     
  2. The condition of a system when it is able to maintain its essential variables within limits acceptable to its own structure in the face of unexpected disturbances. The concept was formulated by W.B. Cannon in 1929-32.


HOMEOSTAT   a machine built by Ross Ashby in the l940's to demonstrate the behavior of an ULTRASTABLE SYSTEM. For a description, see Chapter 8 of Ashby, 1960.
 


HOMEOSTATIC
MACHINES
  machines which display the condition of maintaining constant or within a limited range of values some of their variables. (Maturana and Varela, 1979)
 


HOMOMORPHISM   similarity of external form, appearance or size.
 


IDEOGRAPHY  
  1. the representation of ideas by graphic symbols.
     
  2. the use of ideograms to express ideas.


IMPACT   Impact is used in three different ways:

  1. as synonymous with CONSEQUENCE;
     
  2. to mean any consequence (beneficial or adverse) that reaches beyond the direct purpose of a given COURSE OF ACTION, as in: "the impact of the new steel plant on employment opportunities in the region;"
     
  3. as in (2), but the meaning restricted to adverse consequences, as in "the impact of industrial growth on the ecological environ